
About The Game
Alchemica is a puzzle-strategy Unity based game for mobile devices. Players take the role of a Tribal Character as they sneak, deceive, and traverse their way past enemies on their way to finding the ultimate herb.
Gameplay consists of the collection and use of herbs in order to get past enemies and other obstacles. The way the herbs are used is up to the player, dynamically changing game play through the player’s perspective. There are two herbs which you use to make spells, and each spells requires a different combination of these herbs to increase the strategy needed by the player to complete a level. Players don’t fight or kill the monsters, instead the player uses his wit and knowledge of alchemy to create spells to otherwise confuse and avoid enemies.
The Team!
Design
Zack Snader. Andrew Raabe. Harrison Snyder.
Programming
Thiago Pereira. Cody Fischer. Garrett Widner.
Art
Cameron Wrightsman. Devin Gaviria. Devon OMara. Leslie Covarrubias. Josh Kelly.
Production
Todd Enyeart.
Sound
Todd Enyeart. Paul Diaz. Harrison Snyder.